Making of Renaissance by Marco Bauriedel  

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The base image was provided and initially had to be cleaned up before anything else (Fig01). The second stage was to create an extension of the image, following the concept of leading on to a matte painting in which the National History Museum would be set in a natural environment, as if in existence sometime in the future. I started off by taking the base image of the National History Museum and painting/stamping the people out (Fig02). The Lasso tool was used to select parts of the image, which were then copied, rotated, flipped and scaled to fit into another location (Fig03). Making selections of a shape by guessing how it would continue in a covered/extended area, and stamping in some noise from a similar part of the image and colour correcting it, is another nice way to work (Fig04).

LINK:
http://www.3dtotal.com/team/Tutorials_3/makingof_renaissance/renaissance_01.asp

This entry was posted on Saturday, March 14, 2009 at Saturday, March 14, 2009 and is filed under . You can follow any responses to this entry through the comments feed .

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