Studio 3D Max Tips and Tutorials - Modelling a Headlight  

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Headlights are an important part of any car model.
In this tutorial I will outline how to make a quick and simple round headlight using 3D Studio Max 7/7.5 and mental Ray - although it should be perfectly possible to use earlier versions. The second part will outline a method for texturing teh light lens with refracting, bump-mapped glass.

LINK:
http://www.dmmultimedia.com/3dtips_04.htm

This entry was posted on Tuesday, March 31, 2009 at Tuesday, March 31, 2009 and is filed under . You can follow any responses to this entry through the comments feed .

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