With all 3D programmes, the first thing you should start out with is Navigation. This Chapter in ZBrush deals with basic Navigation and some tools to get you started in this 1 of a kind program. It then progresses into basic sculpting using well laid-out uniformed geometry.
LINK:
http://www.3dtotal.com/team/Tutorials_3/zbrush_training/lesson_01/zbrush_lesson_01.asp
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