ZBrush Training: Lesson 1 - Interface & Navigation by Jason Welsh  

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With all 3D programmes, the first thing you should start out with is Navigation. This Chapter in ZBrush deals with basic Navigation and some tools to get you started in this 1 of a kind program. It then progresses into basic sculpting using well laid-out uniformed geometry.

LINK:
http://www.3dtotal.com/team/Tutorials_3/zbrush_training/lesson_01/zbrush_lesson_01.asp

This entry was posted on Saturday, November 01, 2008 at Saturday, November 01, 2008 and is filed under , . You can follow any responses to this entry through the comments feed .

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