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In this video, we take a look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish!
http://www.3dtotal.com/team/Tutorials_3/softimage_video_tutorials/softimage_01.asp
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