Making of Paragalis by Marcus Dublin, USA  

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Introduction: This tutorial will cover my personal workflow for 3d modeling, 3d sculpting, retopo / optimizing, UV’s, normal map generation, light map generation, and texturing.
LINK:
http://www.cgarena.com/freestuff/tutorials/max/paragalis/index.html

This entry was posted on Thursday, September 18, 2008 at Thursday, September 18, 2008 and is filed under . You can follow any responses to this entry through the comments feed .

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