'Texture Baking' by Richard TIlbury  

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Introduction:
This tutorial looks at how lighting effects can be extracted from a 3d scene and rendered directly onto a pre-existing texture.
LINK:
http://www.3dtotal.com/team/Tutorials_3/texture_baking/texture_baking.asp

This entry was posted on Tuesday, August 19, 2008 at Tuesday, August 19, 2008 and is filed under , . You can follow any responses to this entry through the comments feed .

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