Lamborghini Gallardo by Simon Nuttall  

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This image was created for a personal project to brush up on my high-end skills, having only been working on lower poly game art for the past few years. The mesh is approximately 1.5 million polygons and Brazil r/s was used to render out the model. The back ground and the environment map is a photo I took whilst on a trip to the Lake district. I thought it would be nice to try and comp the car into one of these photos and here are the results. The PC used to do the work was an AMD 3200+ with 1GB of Ram

LINK:
http://www.free3dtutorials.com/projects/3d-max/gallardo.php

This entry was posted on Wednesday, August 27, 2008 at Wednesday, August 27, 2008 and is filed under . You can follow any responses to this entry through the comments feed .

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